1. Stage Attribute
There are a total of 7 attributes in Dark Sword.
2. Stage and Weapon Attributes
All stages and weapons have one of 7 random attributes.
◼︎ Stage attributes are changed consistenly following a certain order
◼︎ Weapon attributes are set at random upon acquiring
3. Relations between attributes
Combined bonus is earned depending on stage and weapon attributes.
◼︎ Except Physical and Dark attributes, the following attributes have the following relationship
- Fire > Ice > Lightning > Poison > Wind > Poison > Fire
◼︎ Stage with Physical attribute
- Weapons with physical attribute: 0%
- Weapons with Fire / Ice / Lightning / Poison / Wind attribute: +10%
- Weapons with Dark attribute: +20%
◼︎ Stage with Dark attribute
- Weapons with Physical attribute: 0%
- Weapons with Fire / Ice / Lightning / Poison / Wind attribute: -20%
- Weapons with Dark attribute: +20%
◼︎ Stage with Fire / Ice / Lightning / Poison/ Wind attribute
- Advantaged weapons: + 30%
- Disadvantaged weapons: - 30%
- Weapons with Physical attribute: 0%
- Weapons with Dark attribute: +20%
◼︎ Ultimately, weapons with Dark attribute are the best. However, their drop rates are low.
4. Weapon attribute and breaking limit items
Depending on weapon attributes, items for breaking limits differ.
◼︎ Physical-based weapon - Iront Stone
◼︎ Fire-based weapon - Red Stone
◼︎ Ice-based weapon - Blue Stone
◼︎ Lightning-based weapon - Yellow Stone
◼︎ Poison-based weapon - Green Stone
◼︎ Wind-based weapon - Wind Stone
◼︎ Dark-based weapon - Dark Stone