[UPDATE] v1.1.0 Released! (Survivor Record & Deployment)

To help you with your survival, Survivor ‘Record’ and ‘Deployment’ features are added for this update. The Android version will be released first, then iOS version will be released, as soon as the App Store review has passed.

[Details]
1. New Survivor ‘RECORD’
- See all of Headshot ZD’s Survivor information.
- See the current status of the recruited Survivors.
- Get free S-Bullets for every certain number of Survivors recruited.
- Get weapon Parts for every full set of 4 Survivors. (Adds Parts acquired bonus)



2. New Survivor ‘DEPLOY’
- Form a team from the recruited Survivors to deploy.
- Automatically gather EXP and a variety of resources after a certain time of deployment.
- Infection rate increases along with the difficulty level of the deployable area, however the reward increases as well.
- Level up discovery for deployment area to find advanced deployable areas.




Thank you.

err... why do you called it "record" if you exile survivor and its not recorded?
is this intended or not?
if yes. what wrong with the game designer? 80 survivors and how many slot we can have at a time?

nice works with these deployment. finally those idle survivors can earn their keep, but i think you need to adjust the reward... 5 stars mission and the reward only 216 exp, 1 fuel and 300ish parts kinda meh...

and why the cooldown timer keep reseting if i quit the game?

is there bonus if you use more survivors then the requirement when deploy?

unrelated with the topic questions. (asking here since here most probably you'll read it)
why same survivor (multiple same name survivor) sometimes have green highlights in stats? is this random buff?
also can we have "arrange by" in survivor menu? i have 30+ survivor and with this 2 column list kinda hard to maintain... (also my ocd kinda tingling with this latest arrangement format :)

(ps : why fixing s bullet ads you can watch become your priority... now i cant abuse it anymore... ;p)