1. Faster attack speed
A new hero skill will be added to increase the attack speed. The skill gets unlocked from level 7 for each hero. As with other skills, it can be leveled up with Essence. Increasing attack speed increases DPS and skill efficiency, leading to more dynamic battles.
2. Exciting merges
Special merges were overlooked with no special effects in place. v1.2.0 will feature effects for special merges for better gameplay.
3. More convenience
A tutorial has been added for new users to learn how to play the game easier. Some parts of the game have been altered for easier functionalities.
4. Fairer competition
The ability to cheat by way of repeatedly loading data and playing dungeons has been blocked. We plan to strictly respond to any cheating behaviors from v1.2.0. Even for those who play previous versions will be monitored closely and dealt with for any violating behaviors.
5. More stable gameplay
All the bugs reported so far now have been fixed. Thank you to all who have given us the feedback.
v1.2.0 update will be out soon with new Equipment set to be in v1.3.0
Thank you.
Leave comments by 8/23/2020 and immediately receive 3 Diamonds in Inbox.
In v1.2.0, the difficulty of Secret Dungeons will be changed based on the highest floor reached in Normal Dungeon, not the current dungeon floor.
This means that clearing the Secret Dungeon by cheating will become difficult, and for collecting Nightmare Stones. Also, collecting Nightmare Stones in lower stages easily can no longer be done.
Instead, the overall difficulty will be lowered so that users who play normally will have an easier time clearing Secret Dungeon than before.
It is our hope that Secret Dungeons and Nightmare Dungeons will be more of a challenge where the focus is on battles rather than merging and crafting. It is not our intent for the game to be an idle game where it can be too easy. We strive to make the content not too excessive, but rather let you have a sense of accomplishment with a moderate amount of tension.
It‘s a good idea, but please don‘t base it on the highest floor,NANOO GAMESIn v1.2.0, the difficulty of Secret Dungeons will be changed based on the highest floor reached in N...
KillumIt‘s a good idea, but please don‘t base it on the highest floor, For example here i tried for s loo...
Of course, the max floor is too hard. I'm not such an evil person~~ :(
I'm still testing it. I think it will be a method that will be randomly determined between max - 3 ~ max - 15.
It will mainly be decided at max -9 to max -12 and max -3 or max -15 will be determined by low probability.
I have to consider both super users like you and regular users ... It's very hard. Maybe you think a little bit more difficult than a regular user.
I'm trying my best. If you think 1.2.0 is too difficult, please give us feedback. :)
KillumAlso, we don‘t get any in game advantage by being at a higher stage (we dont idle there), so if nigh...
Advantages of High Stage Records
If you're not greedy for gold and ranking, I think you're lacking some advantages. I agree.
I have some ideas to add the advantages of a high record while maintaining the position of production and synthesis. It may be a new content, but I think there will be other small but helpful ones.
Someday I'll post the idea.
KillumIt‘s a good idea, but please don‘t base it on the highest floor, For example here i tried for s loo...
I just did a test with your game data. It was really hard because of your high stage record.
Maybe it'll be a big challenge for you. But there's also good news.
I found a bug while playing with your data. In the case of buff-type skills, like the shield of light, it is normal when the skill is activated and the cool time starts at the same time. But now it started after the buff-ended.
It's hard to express because I'm not good at English. In short, at 1.2.0,
Berserker, It's hunting time, Defensive stance, Shield of light. You can use these skills more often. If you increase duration buff-time of these skills. You can maintain these skills in activated almost.
That's what I intended.
Increase the duration of those skills, you'll win. And your hunter and the sorcerer's defenses were too low. This is my fault... Because focusing on Attack-Point him an advantage... But defense is really important at your level. Especially the hunter! It was too low. It was terrible when the hunter was attacked...
If I Balance only for you. It will be too easy for all users below 10th in the rankings. I really don't want that. I'm sorry, but I have to give you some challenges. But there must be a way. I'll work with you.
Thank you~
I see this explains alot (cooldown issue)NANOO GAMESI just did a test with your game data. It was really hard because of your high stage record.Maybe i...