V4.3.0 Patch Notes

Hello! GM Slime Here!


Before we start, we apologize for the delay.

Here are changes and tweaks included in the v4.3.0 update:


1. New System: Ancient Relic

Introducing a brand-new system called Ancient Relic!

You'll be able to earn enormous power by unleashing five legendary Relics using Sacred Offerings.

Each Relic has different abilities and is divided into normal Relics and UP: Relics.

You can upgrade a Lv. 20 normal Relic to an UP: Relic using Awaken: Sacred Offerings.

UP: Relics have more powerful and special effects than those of normal ones.

Grades (B, A, and S) are determined every Relic level. They can be reset through the Reset Grade feature.

Normal Relics and UP: Relics have better chances of obtaining higher grades (A and S) at Lv. 4, 8, 12, 16, and 20. B grade does not appear.

Relic options increase final damage and help produce a better damage output.

Please note that Creatures cannot use Relics.


2. Class Adjustments and Reworked Skills

We've buffed several classes that needed one and reworked skills.

As the Ignore Defense stat has been standardized for all classes, Warrior weapon's Ignore Defense has been reduced by 1% (Reverted back).

Reset Skill Point Tickets and Additional Skill Points will be issued accordingly to accommodate this.

1. Warrior adjustments

- Warrior now receives 8% increased Ultimate Critical Damage for each Enhance Lv. of the equipped weapon.

- The Final Blow skill now has a new option that increases Auto Activation rate by 0.15% for each Enhance Lv. of the equipped weapon.

2. Ultimate Master adjustments

- The Critical Shot skill now has a new option that gives additional 3.5% increase to maximum Defense Ignore Stat.

- The Ultimate Stun skill now has a new option that increases Auto Activation rate by 0.04% for each Enhance Lv. of the equipped weapon.

- The Ultimate Piercing Slice skill now has a new option that increases Auto Activation rate by 0.05% for each Enhance Lv. of the equipped weapon. It now deals 15,000% damage.

3. Hydra adjustments

- The Hydra Mastery skill now has a new option that gives additional 3.5% increase to maximum Defense Ignore Stat.

- The Rewind Roar skill now has a new option that has a 5% chance of auto-casting upon Ultimate Critical Hit.

- Damage per Hydra's Obsession stack has been increased to 4%.

4. Carpet Bomber adjustments

Fixed an error that caused Carpet Bomber's Shadow to trigger additional effects on hit that were supposed to be inactive excluding Magic Arrow.

There will be a compensation patch to accommodate this.

- Limit Awakening now has an additional 3.5% increase to maximum Defense Ignore Stat. (Value increased)

- Targeted Lightning damage has increased to 7,500%.

- Magic Arrow's additional damage has increased to 15,000%.

- Shadow's damage has increased to 22,500%.

- Additional Hit Amplification damage has increased to 6,500%.

5. Mechanical Archer adjustments

You can now enable or disable the stun feature on the Electronic Turret skill, making Tower of Limits gameplay easier.

- The Turret Sonic skill now has an option that gives additional 3.5% increase to maximum Defense Ignore Stat.

- Removed Turret: Additional Hit.

- Added a new skill: Full Salvo Bombing.

- Upon Skill use, all Auto Arrow Turrets are summoned as Anti-tank Turrets.

- Attack Speed of all Turrets reduces to 1/5 for the duration, but the Anti-tank Turrets deal 600% additional damage.

- Additionally increases damage by 65% when attacking Bosses and Elite Monsters.

- The Reinstall skill's damage per Turret has increased from 20,000% to 200,000%.

6. Orb Master adjustments

- Removed Adios and Shadow Orb that were too effective.

- Added a new skill: Arcane Storm.

- Releases Ultimate Lightning toward the enemy with the highest HP in front, dealing magic damage.

- Added a new skill: Reinforced Orb.

- All Area Basic Attack Enhance Skills do not activate but change to single-target skills for the duration.

- Increases Orb Master's Basic Attack Enhance Skill damage by 4000% for the duration.

- Limit Amplification no longer increases Magic Spell. Instead, it increases additional skill damage.

- Raised the amount of Attack Speed increase to 200%.

7. Spell Magician adjustments

- Adapt now has a new option that gives an additional 3.5% increase to maximum Defense Ignore Stat.

- Added a new Passive skill: Magic Orb Bomber.


3. New "Fruit Pass"

 

4. New Packages

 

5. Various Fixes

- Event Skins are now eligible for Synthesis.

- Bug fixes.


Thanks!

GM Slime

how to get relic?
Is the new ancient relic feature something that only paying players can participate in? That's how it seems. I'm really disappointed that such a large part of the player base was excluded.
FoxxPyre
Is the new ancient relic feature something that only paying players can participate in? That's how i...
Agreed. You have to “pay” just to get it. Not cool
I don’t have access to the new pass
Why after update i cant login? not even go in to select my character.
Please resolve this issue leh.So lousy
So.... Its free to play until you need those relics, then it becomes pay to play? Guess I'll be finding a new game. I'm too poor for pay to play and dont feel like wasting my time with a game that won't be long term for me lmao
Thats a great way of screwing players even more. Way to go devs. This game is turning into a cash grab more with update. Thanks for ruining it for all the f2p players. Idiots
Malachite30
Thats a great way of screwing players even more. Way to go devs. This game is turning into a cash gr...
typical gamevil dev bro.
Peach pass still not working